Role: Rendering Programmer
Worked On: August 2013 – December 2013
Leaf Co. was a graphics tech demo that where my team and I decided to experiment with different graphical techniques.
I acted as a rendering programmer helping set up the core rendering framework. I also did the bloom shading.
- Bloom Effect- This was one of the core components I contributed. The hardest part was figuring out how to implement the algorithm and write to a viewport that was not the screen.
- Rendering Framework- One of the hardest parts of any project is figuring out a good pipeline for everything to go through. This was the second iteration of a rendering framework that was based off of Memento.